|
Post by diosforeva on Mar 7, 2009 8:40:50 GMT
Post Builds For Your GvG Ideas Here, Hopefully Someone In A Position Of Power Will Look... BTW Dont Take Builds Off Of Wiki And Say They Are Your Own, Just Quote The Name And Link A Wiki Page, Simple
|
|
|
Post by diosforeva on Mar 7, 2009 8:45:04 GMT
2 Assassins+1 Mesmer|||||Easily Shut Down A Single Target And Spike, Derv Finishes Target Off. 2 Dervishes+1Necro|||||Are There To Kill The More Difficult Of Foes, Necro Focuses On Enemy Team While 2 Dervs Protect Monks, Or If Monks Are In No Immediate Danger They Attack Same Target As Necro 2 Monks|Heal People..... Necro Or 1 Derv Can Be Swapped Out For Another Monk Or A Paragon Support Or SOmething
Player 1: Assassin/Mesmer
- Beguiling Haze {E} - Augury of Death - Iron Palm - Dancing Daggers - Entangling Asp - Heart of Shadow - Shadow Refuge - Resurrection Signet
Player 2: Assassin/Elementalist
- Shadow Shroud {E} - Expose Defenses - Caltrops - Jagged Strike - Golden Fang Strike - Repeating Strike - Shroud of Distress - Resurrection Signet
Player 3: Assassin/Mesmer
- Tease {E} - Signet of Weariness - Waste Not, Want Not - Signet of Distraction - Signet of Humility - Spirit of Failure - Spirit Shackles - Resurrection Signet
Player 4: Necromancer/Assassin
- Mark of Insecurity {E} - Mark of Death - Malign Intervention - Putrid Bile - Rend Enchantments - Rising Bile - Signet of Lost Souls - Resurrection Signet
Player 5: Dervish/Elementalist
- Wounding Strike {E} - Rending Sweep - Reap Impurities - Teinai's Prison - Faithful Intervention - Watchful Intervention - Conjure Frost - Resurrection Signet
Player 6: Dervish/Elementalist
- Wounding Strike {E} - Rending Sweep - Reap Impurities - Teinai's Prison - Faithful Intervention - Watchful Intervention - Conjure Frost - Resurrection Signet
Player 7: Monk/Elementalist
- Peace and Harmony {E} - Patient Spirit - - - - - - Resurrection Signet
Player 8: Monk/Elementalist
- Word of Healing {E} - Patient Spirit - - - - - - Resurrection Signet
The 2 Assassins Pick The Same Target And Use There Skills From Left To Right, Target Should Be Unable To Heal, And Should Be Dying, Repeat Bar If Neccessary.
Mesmer Deals With Enemies Preferably Monk Or Spiked Target
2 Dervs Protect Monks But Spike Target
|
|
|
Post by jamie on Mar 23, 2009 22:44:21 GMT
MONK WITH REZ SIG IS AS STRONG AS MY EPIC CAPS
|
|